Version 1.0 of the Twilight Princess Randomizer has come out a few days ago and I saw an intense need for an updated setup guide. Here's what I did to get my Gamecube game running on Dolphin. Please note that I'm not going to help you get the rom. That's on you to extract your own files from your Twilight Princess game and there's guides already out there that will help you figure out how to do that. This assumes you have the game and just want to figure out how to play the randomizer on your computer. The first thing you will do is make sure you have the most up to date version of the Dolphin Emulator available. You can find the most recent version of the Dolphin Emulator here. Please note that in order for Dolphin to work, it does require the 64-bit Visual C++ redistributable for Visual Studio 2022 to be installed. This may be updated in the future so please keep an eye on the big red warning bar at the top of the window to make sure you have the pre-requisites installed. When you open Dolphin, click Config. Once in the Settings menu here, navigate to the Paths tab. Add the folder that you have your extracted game files in so they show up in the list when you open Dolphin. This step is important if you want to make sure the game doesn't lag to heck once you have loaded all of Hyrule Field. Make sure you have configured your controller by selecting the controller option on the far right of the top bar as well. Right click the Twilight Princess game in Dolphin and select Properties. Navigate to the Patches tab and make sure Hyrule Field Hack is checked off. If this is not enabled, your game will lag to a crawl when navigating Hyrule Field after loading enough of the field for the first time. Next we are going to want to make Dolphin create a Gamecube Memory Card folder on our computer. Press the Config button on the bar at the top of Dolphin. Once in the Settings menu, navigate to the GameCube tab. Under Device Settings, select the drop down menu next to Slot A: and select GCI Folder. If you want to check if the file is made, it should default to your C://Users/Username/Documents/Dolphin Emulator/GC/USA/Card A (Please note the USA can also be JAP or EUR if you are using a different region game) Go to the Twilight Princess Randomizer Web Generator page on the Twilight Princess Randomizer Website here. Select your each of your settings. If you hover your mouse over any of the settings, a tool tip will pop up explaining what they do so you can decide whether you want to turn them on or off. Once you have your favourite settings, note the section below the Seed Generation section that says Settings String. If you save your Settings String, the next time you play, you can copy in the settings string for the options you have selected to make this process a lot quicker. If you are participating in a tournament or race and want to practice seeds with those setting, the organizers will often post seed strings of the settings that people can use to quickly copy into the Settings String section. This will automatically fill in the settings used for those races or tournaments. Once you have all the settings selected that you want, hit the Generate button at the bottom of the Seed Generation section of this page. If you are wanting a race legal seed, make sure to hit the Generate Race Seed button instead. Please make sure that you are following all console or emulator settings that the tournament or race rules require. As these requirements change, I won't be including the rules in here so please make sure that if you are racing, you follow the guidelines they put out on what is or isn't allowed on your emulator. Once generated, you should see a screen like this that has the seed name at the top of the screen. While here, you can still change your Cosmetic and Audio options. This enables you to share the direct link to the save file with someone else and they can change their own cosmetic and audio settings. Below the Settings Options, you will notice there are a few download options for different Regions. Select the region that matches your game file. You can tell what region your game is if you look at the Dolphin Game List and see the flag on the far right of the screen. I encourage you to keep the Spoiler Log button checked for non race seeds in case you get stuck. If you don't wish to have the spoiler log file, you can see it on the webpage if you scroll down farther. You now have your Randomizer game patch file The Patch File is only 1 of the files you need to have. If you scroll down to the bottom of the Generated Seed Page, you will see a few options for Randomizer Downloads. This is also a file that is required. Make sure you download the one that matches the game type you have. My recommendation is to delete the old one and download these each time you generate a seed in case they get updated. This ensures you will never have conflicting files in your Dolphin Folder. The last file you will need will be the REL Loader file. You can obtain the REL Loader here. At the time of this guide, it is recommended to use Version 2 of the REL Loader according to the Twilight Princess Randomizer Wiki (sorry I had v1 on my screenshots cause I'm a goof and copied the wrong one over for the screenshots). They will update that information if that ever changes so make sure to read what their recommendation is for which version to use. Locate the Memory Card file you created earlier in the guide. Locate the Zip File that you downloaded that contains the Patch File and the Spoiler Log for the randomizer you generated. Extract the .gci file into the Card A folder and keep the .json spoiler log somewhere handy in case you need to look at it. Move the Randomizer.region.gci file (us, jp, eu) as well as the REL Loader .gci file you downloaded into the Card A folder as well. Your folder should look like the picture above but with the name of your seed instead of the name I have for my seed. Once you have the files in the memory card folder, double click the game in Dolphin to start it. Your game should look normal like the picture above. If done correctly, when you get through the warning screen and you get to the file select screen, this is what your game should look like (but with REL Loader v2 or higher). Select the REL Loader v2 file at the bottom of the screen. Select Start. After you select Start, you will be taken to this screen. If you hit A to progress past this screen, the screen will freeze for a second and reload the game. This is intentional and means it is loading the randomizer. Once the randomizer is loaded, you will be brought to this screen. Press A to continue to the Save File Screen. You will be back on this save screen here but now you have the randomizer loaded. You can now create a save file in Slot 1 and name Link and Epona. Once you've named them, it will once again take you to the TV Settings page where you can hit A to complete the process and continue to the game. For my first seed, I changed Link's tunic colour in the Cosmetics Settings just to show me it worked. Congratulations, you now can play the randomizer! Depending on if you had chosen to skip the prologue you will either be in the prologue or standing outside your house.
Also, as far as I'm aware, there's a way to have more than one seed to choose from in Dolphin. Once I've learned how to select between multiple seeds, I'll be updating this guide. But for now, I figured it was more important to get this out as quickly as possible with the information I have for only one seed at the moment. I hope you enjoy and would love to hear your experience with the first seed you play.
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In order to help everyone who is newer to the game, I have created a few maps with help from snesmaps.com in order to better assist everyone with finding every possible item location. This map lists the locations exactly as listed in the spoiler logs on the SMZ3 Randomizer website. All maps can be zoomed in by clicking the maps and zooming in. These are fairly large files so on slower connections it may take a while to load. I'll be looking at making the items easier to locate on the map as well. Brinstar Randomizer Map
Crateria Randomizer Map
Wrecked Ship Randomizer Map
Maridia Randomizer Map
Norfair and Lower Norfair Randomizer Map
Tourian Randomizer MapI thank you very much for taking the time to look over this guide. Please leave any questions or comments below if you think I have missed anything or if you have a suggestion for another guide. I also have a Patreon if you wish to show your support for the guides <3 Click here if you wish to help in any way: patreon.com/SakuraTsubasa
In V30, the telepathy tiles that were used to communicate with Sahashrala now could possibly contain a hint to an item location. Some hints are good, some are not as much. Here's a list of the tiles in the game that will contain potential hints. Once again I've edited some of the ian-albert maps to show the locations of the tiles so a special thank you to them for making this possible. OverworldEastern PalaceDesert PalaceTower of HeraAgahnim's TowerPalace of DarknessSwamp PalaceTHIEVES TownIce PalaceMisery MireTurtle RockThere are 2 other tile locations in the game that contain other information like past tournament winners. Let me know if you can find them!
With V30 coming out right away, one of the major changes this update is the new Inverted State. So to give you guys a head start on the newest addition to the randomizer roster, here's my newest guide! Please note that this is an advanced mode so 3 Heart Hammer Blind is a regular occurrence here. If you aren't comfortable with that, try starting off with Easy Difficulty to give yourself 6 hearts instead. Imagine a world where Ganon has won. He's taken over Hyrule and our hero's tale begins. Born in the darkworld after his family was banished there after the defeat of the original hero, he once again takes up the mantle to defeat Ganon and save Hyrule. While in the dark world, a few things have changed. Link will now require the moonpearl in order to retain his form in the light world. The flute, although is still activated in the light world, only works in the dark world. You are only able to use the mirror in the light world to transport you back to the dark world (and of course still use the mirror in dungeons). Damage values for enemies have not been adjusted so if you walk into a Hinox when you first start the game, your character will die. The frog will no longer persist following you through save and quit in inverted mode to ensure there are no softlocks. To help guide you through the journey, I've created a handy map of all the changes to Hyrule for you to use. There's also more helpful tips below the maps! The following changes have been added to the Inverted State in order to make all item locations accessible:
The warp tiles that you would originally find in the vanilla locations have been moved to their dark world counter spots. There is two notable exceptions to this however. Agahnim has now taken up residence on Death Mountain in Ganon's Tower which is permanently open in Inverted. Once you have defeated Agahnim a warp tile will spawn in the dark world above Link's house. The warp tile on Turtle Rock is now in the Dark World and requires you to climb on his tail to reach it. In the Light World, stairs have been added to access the Bombos Tablet, the Graveyard Ledge, and the Lake Hylia Island. Cave 45, Checkerboard Cave and Spectacle Rock have been flattened to be able to access without mirror. There is now a bridge to access the Floating Island and there is now a cut out in the wall to jump down to Mimic Cave. The Cave that used to lead up to Death Mountain now leads to bumper cave and exits onto the light world bumper cave ledge allowing you to mirror over to get the item. In the Dark World, Ice Palace has had the wall blown open so you can access the dungeon without needing to mirror into it. The GT stairs have been permanently lowered so you can access Aga Tower when you go up death mountain. A new set of stairs has been added on death mountain below Ganon's Tower. The bumper cave entrance actually takes you to the Old Man Cave and Exits onto Dark Death Mountain. Turtle Rock has 4 entrances now with 3 of them being accessible with the mirror. It is no longer guaranteed that you need the medallion to access Turtle Rock. Simply jump down to a couple of the ledges on death mountain and mirror over to the dark world and walk into Turtle Rock! If playing in Inverted with the Defeat Ganon objective, once you have obtained all 7 crystals you will head to Hyrule Castle where you will head towards Aganihm's Tower. Once you get to the door, you will get the crystal opening sequence cut scene and the Tower will now open for you. Once inside you will find you are in Ganon's Tower and will have to begin the climb to Aga 2. After Aga 2 has been defeated, Ganon will fly out of the tower and crash through the floor of the castle right in front of the door. Defeat Ganon as usual to complete the game, however, if you have the unfortunate luck to fall during the Ganon fight, you will find yourself at a new entrance on the left side of the courtyard that looks exactly the same as the secret entrance you speak to your uncle in. Head back in and take Ganon down to obtain the Triforce and Save Hyrule! Although never required in No Glitches Logic, sometimes learning dark rooms will be the difference between single or double dipping a dungeon. In cases where you are racing the seed, this can give you an edge over your opponent. Here's a few maps of dark rooms you may come across that can lead to items in the game. In order to help everyone who is newer to the game, I have edited a couple of maps I had found for use on Ian-Albert.com in order to better assist everyone with finding every possible item location. While traversing through dark rooms it is recommended to hold out your sword to get the twinkle in order to show your position in the room. Hyrule Castle and Sewers Dark ROomsEastern Palace Dark RoomsAgANihm's Tower Dark RoomsPalace of Darkness Dark RoomsAlthough the Dark Maze Room looks overwhelming, it actually has a fairly easy pattern to it. Make sure for the top part of the maze, once you move up a bit, you continuously hold left until you are close to the chest (if you hold left all the way to the chest you will need to move right a bit to open the chest). Going to the bottom chest is a bit more challenging but practice a little bit and you can do it! Misery Mire Dark RoomsTurtle Rock Dark RoomOld Man CaveI thank you very much for taking the time to look over this guide. Please leave any questions or comments below if you think I have missed anything or if you have a suggestion for another guide.
A few months ago I decided to do an in depth guide on A Link to the Past Randomizer dungeons and chest locations. It includes every available way to access every location. It also includes every way to route every dungeon in the game. A helpful viewer had made some time stamps for every dungeon.
I included a few minor glitches like the POD potion glitch, spin speed and item dash. The video is a bit long but it literally covered everything in the game. โ
โโI thank you very much for taking the time to look over this guide. Please leave any questions or comments below if you think I have missed anything or if you have a suggestion for another guide. A few people have asked for this map to indicate where the spots are that allow you to change from ALttP to Super Metroid. I uploaded a couple large maps of the spots where these transitions happen and also put pictures of the rooms down below for you to see what doors you should be entering. While I continue to work on the item guide here is the fancy transition maps that allow you to see where the transitions are from one game to the other.
Thank you for checking out my guides and if you have any other guide suggestions, let me know in the comments.
When attempting to play the A Link to the Past Super Metroid, I noticed my largest struggle with Super Metroid was not knowing which rooms led where. Due to my inexperience with the game I ended up running in circles due to the map not really showing which rooms led where. While I continue to work on the item guide and transfer portal locations guide I figured this would be a great place to start. If you click the map it should bring you to another one you can zoom in on. Thank you for checking out my guides and if you have any other guide suggestions, let me know in the comments.
Ever since the most recent Speedgaming debut of this new randomizer, both communities have been buzzing about it. So what is the A Link to the Super Metroid Randomizer? This name basically explains it all. The two games, The Legend of Zelda: A Link to the Past Randomizer and Super Metroid Randomizer have been combined together to create a new masterpiece. In this new randomizer, you start the game in Super Metroid and have access to only a couple locations before you walk through a door and enter A Link to the Past. Once in A Link to the past you roam Hyrule, collecting as many items as you can in order to complete your objective, defeating both Ganon and Mother Brain. Using multiple portals through out the game which take you in and out of Hyrule and Zebes you are able to get all items needed in order to conquer the 4 bosses in Super Metroid needed to access the Tourian and the items needed to defeat the 7 crystal dungeons in A Link to the Past to access Ganon's Tower. Another cool feature of the ALttSMR game is the ability to change the difficulty in Super Metroid logic to Tournament or Casual. Casual difficulty requires less technical knowledge and only requires Infinite Bomb Jumps, knowledge of the various Shine Sparks and Continuous Wall Jumps. Interested in playing the new randomizer? You can click this link to play the A Link to the Past Super Metroid Randomizer. Please note you will have to upload your own copies of the roms of each game in order to play this.
I will be putting out some minor guides on the A Link to the Super Metroid Randomizer on the site so please look forward to it! Let me know if you have any questions and I will be happy to answer them for you! With the Version 29 update came the new Retro mode which contains aspects from the Zelda 1 game. Keys and arrows can be purchased from 2 shops but which shops you can get them from is randomized each seed. I have made a map on all the Shop Locations in the game minus the Potion Shop and Big Bomb Shop as those are not randomized. If you click the images, it will enlarge them and you can zoom in on the different spots. 1. Shop Behind Bombable Wall in Death Mountain 2. Kakariko Store 3. Lake Hylia Shop 1. Dark World Lumberjacks Shop 2. Dark World Death Mountain Shop 3. Dark World Potion Shop 4. Vanilla Arrows Shop 5, Village of Outcasts Shop 6, Dark World Lake Hylia Shop I will be uploading the Take-Any rooms map fairly soon as well and making a combined map of everything within the next couple of days! If there's anything else you would like as a guide, let me know in the comments!
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